G-Force Bowl — 2D Force Direction & History

Public beta

App Store availability will be defined soon.

See braking, acceleration, and cornering as a moving point on a two-dimensional force field. This view is useful when you want to understand both force direction and how the event developed over the last moments, not just the current peak.

In the app, this panel is labeled G-Force + Bowl.

Best for

  • drivers who want to see whether a maneuver was smooth or abrupt
  • track-day users comparing brake release, corner entry, and exit balance
  • instructors explaining direction and timing of load transfer
  • anyone who wants more context than a simple bar readout

Where you use it

You will see this panel by default in MENU > Modes > Engineering > G-Force Panels.

You can also install it directly as the main central area: open the main panel menu, choose Pick what to show here, then in Screen area options > Engineering choose G-Force + Bowl.

G-Force + Bowl in its full mode context

Central area

G-Force + Bowl central area

The bowl is most useful when you watch three things together:

  • current direction
  • distance from center
  • the recent trail

During braking, acceleration, and cornering, the force marker moves away from center in the corresponding direction. The trail helps you tell the difference between a smooth transition and a sharp correction or brake input.

Micro area

G-Force + Bowl micro area

The micro version keeps the same directional idea in a smaller space. Use it when you want the bowl logic visible without giving it the whole center of the screen.

Shared settings

G-Force + Bowl uses the shared G-Force settings screen.

G-Force settings screen

Start with Frame mode, because the bowl is only useful when Forward, Braking, Left, and Right already map to the real vehicle motion. Then configure Overload alerts if you want stronger events to stand out.

For the full walkthrough, continue to G-Force settings .

Good first setup

  • correct the frame direction before trusting the bowl
  • use Fixed orientation only when you want a known locked frame immediately
  • in Fixed orientation, capture or declare the mounted orientation before evaluating the bowl
  • leave advanced alert behavior alone until the basic display already matches the real vehicle motion